Author Topic: a2_beta4_day/night  (Read 7959 times)

Offline Jaden

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a2_beta4_day/night
« on: November 25, 2007, 06:49 AM »
alright this map has been added to the server

a2_beta4

put all the pk3's in base



== Jaden Kalin
« Last Edit: December 24, 2007, 08:22 AM by *<JO>*Jaden Kalin,PL »

G.M.P.A.

Offline *<JO>*Narretas

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Re: a2_beta4_day/night
« Reply #1 on: November 25, 2007, 09:27 AM »
Nice name ::)

Offline ChrisGrim

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Re: a2_beta4_day/night
« Reply #2 on: December 23, 2007, 10:46 AM »
This should be the new base map. I love academy_v3, but this is more interesting IMO. Has a Councilor room, bot room with more then the balls... It even has a bar for Master Fox and Menelaos...

Offline *<JO>*Narretas

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Re: a2_beta4_day/night
« Reply #3 on: December 23, 2007, 01:32 PM »
Yeah but, there aren't any weapons on it :/..

Offline Jorka Sho'Hen

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Re: a2_beta4_day/night
« Reply #4 on: December 23, 2007, 01:34 PM »
Yeah but, there aren't any weapons on it :/..

Thank the lord.

Offline *<JO>*Vargus.Traspro

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Re: a2_beta4_day/night
« Reply #5 on: December 23, 2007, 02:31 PM »
1. spamming weapons is something you love to do and it is a bad thing

2. lamers etc love spamming weapons

3. We are a jedi clan meaning no weapons should even be allowed on the server:|

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Offline D.Wolfe

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Re: a2_beta4_day/night
« Reply #6 on: December 23, 2007, 04:53 PM »
unless they released it that map was made for JEDI.  And so far the only way to get it is off their site.  GO used it and JEDI went off on them for it.


It is an awesome map though. Good textures and its quite interesting and more fit for a roleplaying type of clan.. killer academy type and awesome council room and council lobby with the archives.  Padawan/Knight commons area/dorms.  Good training grounds, outdoors, Great Hall from the Yavin Temple...  Good map.

And don't need weapons.
Knowledge is simply the door to life. Understanding is the key to open it. Wisdom is the ability to walk through it.

Offline *<JO>*Narretas

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Re: a2_beta4_day/night
« Reply #7 on: December 24, 2007, 01:10 AM »
1. spamming weapons is something you love to do and it is a bad thing


I don't love to do it. Besides, there are multiple games that we play on the server where you need to have weapons for.

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Re: a2_beta4_day/night
« Reply #8 on: December 24, 2007, 01:16 AM »
Ode to the creator of this map *throws cake to the creator*

~ Favian

Offline ChrisGrim

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Re: a2_beta4_day/night
« Reply #9 on: December 24, 2007, 07:03 AM »
1. spamming weapons is something you love to do and it is a bad thing


I don't love to do it. Besides, there are multiple games that we play on the server where you need to have weapons for.

That is what merc is for. As Jedi, we shouldn't need weapons around the map unless we're playing said games... And lamers get extra weapons in which to shoot at us, which I very much would like to eliminate.

Offline Gabe Alkorda

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Re: a2_beta4_day/night
« Reply #10 on: December 24, 2007, 07:16 AM »
Quote
unless they released it that map was made for JEDI.  And so far the only way to get it is off their site.  GO used it and JEDI went off on them for it.

...*cough*

It's only been released for JEDI by the maker of the map, Dany.  He custom-made it for JEDI while he works on a releasable version for the JKA community.

So, if you would, please take the map off of your server, I'd appreciate it :)

Offline *<JO>*Cei.Vookto

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Re: a2_beta4_day/night
« Reply #11 on: December 25, 2007, 07:31 AM »
We will see to it that Gabe, no worries.

Offline D.Wolfe

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Re: a2_beta4_day/night
« Reply #12 on: December 25, 2007, 07:34 AM »
Seee....  I told ya.. lol

oh and..



Merry Christmas!
Knowledge is simply the door to life. Understanding is the key to open it. Wisdom is the ability to walk through it.

Offline *<JO>*Narretas

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Re: a2_beta4_day/night
« Reply #13 on: December 25, 2007, 09:07 AM »
Nice map, Master Gabe. Too bad we can not use it :(

Offline Gabe Alkorda

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Re: a2_beta4_day/night
« Reply #14 on: December 25, 2007, 11:59 AM »
Come to JEDI's server ;)  The map + RPMod = Beautiful